February 21, 2024

Nanocosmos is on the way to boost player engagement for live casino and sports betting with adaptive, data-driven interactive live streaming at SBC 2022, Barcelona, Sep 20-22, 2022, Booth M22
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eFootball™️ Up Next as IESF World Esports Championships Regional Qualifiers Continue
IESF Announces Speakers for First Day of World Esports Summit
LESF ATHLETE TO FIGHT FOR THE EEF EUROPEAN CHAMPIONSHIP TITLE IN PODGORICA, MONTENEGRO
Moja Group appoints Paris Anatolitis as new CEO
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IESF Announces Speakers for First Day of World Esports Summit
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E-gaming M88 Mansion, Maria Ozawa hold fan engagement activities to celebrate 2nd year of partnership
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Australians Lost Over $7.74B on Poker Machines Last Year
ACMA Blocks Illegal Offshore Gambling and Affiliate Marketing Websites
Massive News for the Esports Industry with Potential Inclusion in the Commonwealth Games
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CANADIAN GAMBLING SITES AND THEIR LATEST PROVISIONS
Planet Sport expands coverage into Canada with French Canadian services
New PAGCOR board sworn into office
Vivo Gaming upgrades live casino offering in Uruguay and Bulgaria
Pragmatic Play Goes Live with Pálpitos in Tucumán, Argentina
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Santander enters esports as a main sponsor of the top League of Legends competitions in Europe and Latin America
New Legends Bay Casino Opens in Nevada
Gaming Americas Weekly Roundup – August 15-21
ICRG Receives a $600,000 Donation from Bally’s Corporation
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Pragmatic Play Goes Live with Pálpitos in Tucumán, Argentina
Brazil is not friendly to ‘amateurs’ warns Online IPS partner Witoldo Hendrich Junior ahead of attendance at ICE London
Betcris Gold sponsor of the 1st Aliadas Congress in Colombia
SOFTSWISS Game Aggregator Partners with Pipa Games
BMM Testlabs welcomes Jon Stuckey as Senior Vice President of Business Development for Europe and South America
eFootball™️ Up Next as IESF World Esports Championships Regional Qualifiers Continue
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Revolutionary hybrid sports tournaments now greatly enhanced with Sportradar’s Universal Fraud Detection System
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CEEGC Budapest ’22 Speaker Profile: Robert Dowling – Chief Commercial Officer at GlobalBet
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CEEGC Budapest ’22 Speaker Profile: Robert Dowling – Chief Commercial Officer at GlobalBet
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Interblock Continues to Penetrate in Romania Market
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Nanocosmos is on the way to boost player engagement for live casino and sports betting with adaptive, data-driven interactive live streaming at SBC 2022, Barcelona, Sep 20-22, 2022, Booth M22
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Scrutiny of the Australian gambling sector continues with a new study showing that Australians lost more than AU$11.4bn (US$7.74bn) on slots, or poker machines, in pubs and clubs across five states last year.
The figures compiled by Monash University’s Gambling and Social Determinants Unit showed that in the 30 years to 2019 poker machine losses at hotels and clubs in Australia amounted to AU$308.4bn.
The study revealed that New South Wales, Victoria, Queensland, South Australia, and Tasmania lose AU$11.4bn annually, the equivalent of AU$658 for every adult resident. For players using poker machines, the average loss across the five states was AU$3,429 per year.
Annual losses totalled AU$5.4bn in NSW and AU$2.2bn in Victoria. Those amounts decreased by an average of 17% or a total of AU$1.6bn compared to 2018-19 due to pandemic restrictions.
Charles Livingstone, Monash University associate professor, said: “Previous trends are likely to resume after the easing of pandemic restrictions with hotel and club gambling machines total expenditure for 2022-23 likely to exceed AU$13bn across Australia.”
Tim Costello, the chief advocate at the Alliance for Gambling Reform (AGR) has called for the federal government and states to establish a national gambling harm regulator “to reduce the terrible toll gambling is wrecking on Australian society”.
“A regulator can bring the states together, it can progressively reduce the number of poker machines, it can fast-track harm minimisation measures such as digital wallets. At the moment there is no coordination and no will to act,” he added.
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Scrutiny of the Australian gambling sector continues with a new study showing that Australians lost more than AU$11.4bn (US$7.74bn) on slots, or poker machines, in pubs and clubs across five states last year.
The figures compiled by Monash University’s Gambling and Social Determinants Unit showed that in the 30 years to 2019 poker machine losses at hotels and clubs in Australia amounted to AU$308.4bn.
The study revealed that New South Wales, Victoria, Queensland, South Australia, and Tasmania lose AU$11.4bn annually, the equivalent of AU$658 for every adult resident. For players using poker machines, the average loss across the five states was AU$3,429 per year.
Annual losses totalled AU$5.4bn in NSW and AU$2.2bn in Victoria. Those amounts decreased by an average of 17% or a total of AU$1.6bn compared to 2018-19 due to pandemic restrictions.
Charles Livingstone, Monash University associate professor, said: “Previous trends are likely to resume after the easing of pandemic restrictions with hotel and club gambling machines total expenditure for 2022-23 likely to exceed AU$13bn across Australia.”
Tim Costello, the chief advocate at the Alliance for Gambling Reform (AGR) has called for the federal government and states to establish a national gambling harm regulator “to reduce the terrible toll gambling is wrecking on Australian society”.
“A regulator can bring the states together, it can progressively reduce the number of poker machines, it can fast-track harm minimisation measures such as digital wallets. At the moment there is no coordination and no will to act,” he added.
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The ACMA has requested that Australian internet service providers (ISPs) block more illegal offshore gambling and affiliate marketing websites.
The sites include Casino Moons, Winnerama, Extra Vegas, Win Paradise, LegitGamblingSites and Gamblers Lab.
The ACMA investigated and found these services to be operating in breach of the Interactive Gambling Act 2001.
Website blocking is one of a range of enforcement options to protect Australians against illegal online gambling. Since the ACMA made its first blocking request in November 2019, 568 illegal gambling and affiliate websites have been blocked.
Over 170 illegal services have also pulled out of the Australian market since the ACMA started enforcing new illegal offshore gambling rules in 2017.
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Esports is one of the fastest growing industries in the world and there’s no limit to how big it could become. It’s already breached a valuation of $1 billion, and it’s expected to grow to $13.05 billion by 2025.
One of the greatest indicators that competitive gaming is going mainstream is the fact that it has been recognised by the Commonwealth Games. Indeed, it is expected to be included when the event takes place in Victoria in 2026.
A few years ago, the thought of seeing Esports at the Commonwealth Games would have been laughable. Now, it is a realistic prospect. It was recently reported that a dry run of the Commonwealth Esports Championships was held in Birmingham, England, at the 2022 Commonwealth Games to see if this type of competitive action could be included as an official event in 2026. It went well and garnered positive feedback from the people involved.
The Victoria edition of the Commonwealth Games is set to take place in 2026, with 16 sports already confirmed. However, the organisers are hoping to add more to the schedule with Esports being strongly considered. Competitive gaming has proven to be a popular spectator sport, with more people tuning in to watch it every year. By 2026, there could be close to a billion people watching Esports, meaning that it would be a popular inclusion at a major event.
Esports has been referred to as the “new sporting frontier,” and it wouldn’t be surprising to see it gaining even more credibility in the next decade. Even the world’s biggest traditional sports had to start somewhere. Football and cricket are now well-established and loved the world over, and there’s nothing stopping Esports from following a similar trajectory.
With the Commonwealth Games set to take place in Australia next time, the country could be in a prime position to capitalise on the inclusion of Esports. Part of the success of competitive gaming up to this point has been thanks to related industries pushing it, along with big name companies striking sponsorship deals. Australian companies, therefore, will most certainly seek to capitalise in 2026.
The betting industry was built around traditional sports, and it is now a behemoth industry around the world. In Australia, online betting is so popular that there are countless sites vying for bettors’ attention. Indeed, there are so many to sift through that people turn to comparison sites that list the best ones based on their offers and ratings. Bettors simply scroll through and then click a link to be taken directly to a site.
Many of these online sportsbooks are already offering eSports betting, and the number of markets available is only set to rise in the future. When the Commonwealth Games rolls around, betting sites could benefit from special offers. They may also start to have a greater focus on Esports, thus drawing more attention to the competitive gaming industry.
Esports at the Commonwealth Games isn’t just huge news for the industry itself, but it’s a great move for related industries. Australian companies are set to benefit in 2026, with the betting industry being in a particularly strong position to take advantage.
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